
The Last Ark
The ship crashed two centuries ago. No magic, no respawn — hunt, hold ground, and leave your heir a name worth inheriting.
Two hundred years ago the colony ship Ark came down in a river valley on a world that had never heard of people. The ship is sealed, the founders are stones, and what is left of Earth is three powers built from salvage: a hunting clan in a hill-fort of scavenged plate, a Senate that rules by census and aqueduct, and a Combine that owns the only forges and everyone who has borrowed from them. Outside the walls the sawjaws hunt at dusk. There is no magic here, no respawn, and no one who cares who you are — only what your house has done. Every kill, every claim, every finished contract is cut into your tally. When you die, and you will, your heir inherits your name, your standing, your blueprints, your blood debts and the people who remember you.
Ottilie Brandt leads the Freehold's last survivors, establishing a new camp in the Freehold Gullies—a desperate attempt to rebuild at the Wreckfield's edge. Meanwhile, Harriet Venn covertly expands her influence within Marlow's Blackstack, further destabilizing the Combine. The Wreckfield itself continues its chaotic expansion, paradoxically revealing dangerous new passages that offer both peril and opportunity for those fleeing Concordia's tyranny or seeking refuge from the Sawback threat. The eastern hollows and its valuable ore seam are now firmly under Sawback control, the Freehold's last resistance there crushed. Marlow's control over the High Peaks is cemented by a brutal display of force, ensuring compliance among the remaining workers. Ophira's Sawback pack consolidates its hold on the eastern hollows, fortifying the valuable ore seam and systematically erasing Freehold remnants. Old Sawjaw's pack begins the methodical process of claiming and fortifying the former Freehold lands, erasing all previous signs of habitation. Old Sawjaw's pack systematically erases all Freehold traces from the newly acquired lands, solidifying their dominant claim. Old Sawjaw's pack continues its methodical erasure of Freehold presence, solidifying their dominant claim over the newly acquired lands. Kaelan's retreat from the eastern hollows solidifies Ophira's hold and carries the grim tidings of the Freehold's complete defeat in the region. The Freehold's daily struggle for sustenance continues, solidifying their grim determination in the face of dwindling resources. Old Sawjaw's pack redoubles their efforts to erase all Freehold traces, solidifying their grim hold on the new territories. Old Sawjaw's pack solidifies its hold on the former Freehold lands by actively fortifying their new war-den, leaving no doubt about their dominion. Old Sawjaw's pack remains vigilant, their hold on the new territories solidified, but not without awareness of the lurking dangers. Ophira's pack systematically erases all Freehold traces from the eastern hollows, leaving no doubt of Sawback dominion over the valuable ore seam. Old Sawjaw's pack fortifies its new war-den, extending its dominion over the newly claimed territory. The Fissure Lurker's dormant presence continues to register as faint tremors beneath Old Sawjaw's new territory, a constant, unsettling reminder of the lurking danger. Old Sawjaw maintains a calculating vigilance over her new territory, acknowledging the Fissure Lurker's dormant threat even as her pack fortifies its dominion. Faint tremors from the Fissure Lurker continue to disturb the Sawback's newly claimed territories, a constant reminder of the planet's indifferent power. A stronger tremor from the Fissure Lurker unnerves Old Sawjaw, reminding her of the planet's indifferent power beneath her newly claimed territory. A significant tremor from the Fissure Lurker causes a partial collapse in Old Sawjaw's war-den, a brutal reminder of the planet's indifferent power. Old Sawjaw's pack works to repair their war-den, a constant struggle against the planet's indifferent power. Old Sawjaw's pack continues the arduous work of repairing their war-den, a testament to their brutal resilience against the planet's indifferent power. The Fissure Lurker's subterranean movements continue to destabilize the land, causing new cracks to appear even in the Freehold's desperate new settlement. Old Sawjaw's pack continues their arduous repairs, battling the planet's constant geological shifts. Ophira's pack solidifies its brutal hold on the eastern hollows, systematically erasing all Freehold remnants to secure the valuable ore seam. The Freehold's desperate new settlement at the Gullies faces continuous structural challenges from the planet's restless subterranean movements. Old Sawjaw's pack continues its arduous repairs on the war-den, a constant battle against the planet's indifferent geological shifts.
Live Events
Winter Shift Quotas in the High Peaks
As frost gathers on the machinery of Marlow's High Peaks, Silas Marlow enforces unbroken work shifts across the iron lines. Harriet Venn withholds prosthetic repairs and graft salvage from any miner failing their daily ore tally.
Blackstack High Peaks Quotas Tighten
Silas Marlow drives his work crews harder into the cold rock, demanding increased ore yields to fuel the Blackstack smelters. Harriet Venn audits the graft rations with merciless precision, cutting rations for anyone falling behind.
Blood in the Ravnhold Undergrowth
The silent strangulation and butchery of a Sawback sentry at Ravnhold's broken gates leaves a severed scent trail vanishing into the treeline. Jason De Vey's retreat into the deeper woods has drawn the pack's attention to the perimeter, heightening tension across the contested ruin.
Concordia's desperation intensifies as citizens flee Samira's iron rule
With the Aqueduct Road further constricted and Samira's tyranny growing, a desperate exodus begins from Concordia. Citizens risk the Wreckfield's dangers rather than face execution or starvation under her rule, stretching Imani's forces to their breaking point.
Wreckfield Expansion Narrows Aqueduct Road Passage
The Wreckfield's relentless geological shifts intensify, causing a major collapse that further constricts the already impassable Aqueduct Road. The passage is now even more treacherous, making movement through the region nearly impossible and further isolating Samira's Concordia.
New Passage Deepens Wreckfield's Embrace
The Wreckfield's chaotic expansion has carved out a new, perilous passage, leading deeper into its unstable heart. This new route offers a desperate shortcut for those seeking escape or forgotten salvage, but at an increasingly steep cost.
The Wreckfield's Shifting Sands Reveal New Paths
As the Wreckfield aggressively expands and consumes the Threshold, its chaotic energies paradoxically reveal new, unstable passages. These temporary routes offer desperate escapees from Concordia and Freehold survivors a chance to circumvent Sawback patrols, but at immense risk.
Concordia's Crumbling Exodus
With the Aqueduct Road severed and Samira's tyranny escalating, the desperate citizens of Concordia seek any escape. Ayodele, using her knowledge of hidden passages, attempts to lead a group to freedom, while Aldous, hunted by Samira's forces, makes his own perilous dash.
Samira's Concordia: A Desperate Exodus Begins
With Concordia's water supply completely severed and Samira's purges escalating, the city becomes an untenable death trap. Desperate citizens, including Aldous and Ayodele, attempt to flee through forgotten conduits and collapsing outer walls, risking execution by Samira's guards or death in the Wreckfield. The population of Concordia begins a grim, dangerous exodus.
Concordia's Last Gasp: The Water Purges Intensify
With the Aqueduct Road severed and internal resistance crushed, Samira's purges in Concordia escalate to a new, horrifying level. The lack of water pushes the populace to desperation, and Samira uses this chaos to tighten her grip, ordering Conall to seize all remaining private water reserves and initiating public executions for 'hoarding.' Ayodele and Aldous find themselves hunted without mercy as the city becomes a death trap.

The Threshold
ruinsThe shantytown at the Ark's feet: tarps on ship-plate ribs, cook-fires, a market of anything, and the long stone of houses where founders cut their names when they choose to stop. Anselm Pike cuts the letters. Everyone passes through; no power owns it, and every power watches it.

Aqueduct Road
roadThe Aqueduct Road, already suffering from erratic water flow and Concordia's internal strife, is now actively being scouted by Old Sawjaw's pack, who see an opportunity in the disarray. Patrols are encountering aggressive Sawback scouts.
eastern hollows
settlementThe eastern hollows are now a fully secured Sawback territory, with fortified den-sites and systematic patrols ensuring absolute control over the ore seam. No human presence is tolerated.

Freehold Gullies
townA network of scrub-choked gullies and dry washes, serving as the Freehold's forward boundary. Smoke from hidden cookfires rises, hinting at a community trying to survive.

Amos Redd
Keeper of the Cathedral

Anselm Pike
Stone-cutter of the Threshold

Aurelia Vex
Senator of Concordia, holder of the census

Cassius Varro
Prefect of the census

Cato Fennick
Matriarch of the Sawback pack

Conall
Stone-carver